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Alan Carter
I dream in wireframe and count render vertices
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Personal
Professional Misc
Urban Environment
Airport Environment
Level Design
Game Design
Product Showcase
XMD ZBrush Brushes
Steampunk MMO 2008
ARB Misc
Ancient Work
Nature Environment
Prometheus Games
Virtual Environment
Immersed
Vehicles
Rigging
Props
Terrain heightmap mixing - R&D Proposal to add per material (min-max)
Vegetation Mask Wall
Bird of Paradise
Riverbeds
Mulch - Tillable Texture
Before and After Terrain Comparisons - Blue View Q1 2021
WIP terrain screenshots
PBR Terrain Proofs
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