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Alan Carter
I dream in wireframe and count render vertices
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Personal
Professional Misc
Urban Environment
Airport Environment
Level Design
Game Design
Product Showcase
XMD ZBrush Brushes
Steampunk MMO 2008
ARB Misc
Ancient Work
Nature Environment
Prometheus Games
Virtual Environment
Immersed
Vehicles
Rigging
Props
World Designer Art Test - 42.5 hours
Weekend Build - One Metropolitan Square - 22 hours
St Louis Old Courthouse - WIP
VRChat Avatar - Scratch Build
Immersed VR - Modular Couch Set
Terrain heightmap mixing - R&D Proposal to add per material (min-max)
Environment - not quite flythroughs
Immersed VR - White Label / Personal Environments - Space Themed Modular Set
Prometheus Games - Courses - Modular Kit
Prometheus Games - Ball Busters - Weaponry
Prometheus Games - Ball Busters - Balls
Unified Expressions Blendshapes
Little Budds - Roblox pets
Little Buddeez - Roblox
Merlin Focus - Roblox - Little Buddeez
Creating the Plasma Ball Electric VR Music Visualizer
Tiki Worker - Rig and Animation
Music Visualizer VR Environments
Music Visualizer Inception
Bird of Paradise
Desk
Spaceounge Overhaul
Espresso Machine
Frosty Beers and Tap
Vegetation Mask Wall
SFO Airport WIP shots
Urban Props
Hydrant Focus
Railroad Tracks - Pipeline for 2D PBR + Height result for Terrain use
Airfield Decal Blending
Road Layering
Roads - BISim - Blue Engine
Trim Renders
More Modular Building Tiles
Modular Building Tiles
Omar Modular Building Base
Riverbeds
Mulch - Tillable Texture
WIP terrain screenshots
Before and After Terrain Comparisons - Blue View Q1 2021
Blue Engine - Normal/Height Influence - Decal Projection
PBR Terrain Proofs
Aggregate Calibration
Substance Painter for airport blending
Airfield Guard Light
Airfield PAPI
Airfield Signs
Airfield Edge Lights
Airfield Approach Lights
Recreation of The Art Of ZBrush IV at Gnomon School
Meggitt World Logo
Sniper Drone
Mechzilla WIP
Material Tester
Land Raider of Khorne
Product Showcase - Indoor Range Target Carrier
Product Showcase Steel Bullet Trap
Product Showcase Endstop
Product Showcase Short Throw Projector
Product Showcase Shot Stalls
Hanging Lamp Long
Outlets and Light-switch
Florescent Light
Ceiling Tiled
Vent Tall
M4 simulation rifle
BTR 80
Uragan 5.5K
Focus Area - Budgeting and Planning
ZBrush Brush creation
4R8 Keyboard Shortcuts
Classic Sprint Car
Photobash Promotional Materials
Web Graphics Bash
Character Selection
2007 Dungeon
My Old Steampunk MMO Desktop Wallpaper 2008
Modular Housing
Tiki Battle Arena
Steampunk Racing 3D
Steampunk Racing 3D
3D BioBall
Blast-A-Ball
360 Carnival Shooter
Tiki Golf 2
3D Magic Words
Tiki Golf 3D
Game Design
Level Design 2006
2009 - E3 Flyer Back - ARB Game Engine
Casual Logo and Early (trigger/reactor) demo
Eyeguy Rigg
UV Density Based on Focal Areas
Heightmap Based Normals
Millennium Tree
Player Customization Rigg
Chrome and Fire Hoverboats
ThereOrleans 2005
Modular Buggy Sumo Arena
Treehouse
Level Design Timeline - Phase One
Level Design Timeline - Phase Two
Level Design Timeline - Phase Three
Level Design Timeline - Phase Four
Level Design Timeline - Phase Five
Level Design Timeline - Phase Six
Level Design Timeline - Phase Seven
Level Design Timeline - Phase Eight
Menu/Game Design - Rezilio - Golf
2006 - The Chronicle MMO - Tech Demo
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