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Bird of Paradise

Bird of Paradise
Modeled for use in standalone VR within small bottled environments.
Leaves painted in substance from source baseline. Reshaped and added heavy veins using paths. Accents and details were added to achieve as much realism using only PBR and Unity Lit.
The stems and leaves were manually LODed prior to the plant assembly, making the LOD process run smoothly and quickly.

Immersed VR Members' Lounge
testing materials and lighting

Immersed VR Members' Lounge
testing materials and lighting

Immersed VR Members' Lounge
testing materials and lighting

Immersed VR Members' Lounge
testing materials and lighting

Immersed VR Members' Lounge
testing materials and lighting

Immersed VR Members' Lounge
testing materials and lighting

Immersed VR Members' Lounge
testing materials and lighting

Immersed VR Members' Lounge
testing materials and lighting

Leaf LOD

Leaf LOD