Before and After
Overhaul to the Poland Biome with the use of Substance Alchemist, Substance Designer and additional Substance Source content.
Rock surfaces made possible by the magnificent Substance Designer work of Daniel Peres.
The system used RGB for color and A for Height
Additional Images were stored to library in both PBR and Normal/Specular workflows
Each Surface was generated with 4 variation for multiblend tiling reduction